Revision History |
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Revision v1.9.0.4 | 28/01/2021 | ChamSys |
Table of Contents
- 1. Introduction
- 1.1. MagicQ software and consoles
- 1.2. MagicQ MQ500 Stadium Console
- 1.3. MagicQ Compact Series
- 1.4. MagicQ Wings for use with PC/Mac
- 1.5. Plugging Up
- 1.6. DMX Connections
- 1.7. Powering Up
- 1.8. Powering Down
- 1.9. Resetting the Console
- 1.10. Hard Reset
- 1.11. Power Supply Protection
- 1.12. Care of your MagicQ console
- 1.13. Safety Information
- 1.14. Security Information
- 1.15. Disposal Information
- 2. Installing MagicQ Software & Drivers
- 2.1. MagicQ software
- 2.2. MagicDMX
- 2.3. MagicQ Wings & Interfaces
- 2.4. MagicQ on Windows
- 2.5. MagicQ on Mac
- 2.6. MagicQ on Linux
- 3. Using MagicQ on PCs and Macs
- 3.1. Simple Generic Console
- 3.2. Technician Test Head
- 3.3. Demo Shows
- 3.4. Touch View
- 3.5. Playback mode
- 3.6. Copy and paste to external applications via the clipboard
- 3.7. MagicQ PC / Mac Restrictions
- 3.8. MagicHD Stand Alone Restriction
- 4. MagicQ Concepts
- 4.1. Show Storage
- 4.2. Output channels
- 4.3. Cues
- 4.4. Cue Stacks
- 4.5. Playbacks
- 4.6. Pages
- 4.7. FX
- 4.8. Window Layouts
- 4.9. Shift Functions
- 4.10. The Programmer
- 4.11. Help
- 5. MagicQ Layout
- 5.1. Physical layout
- 5.2. Keyboard, Keypad, Select & Confirm Windows
- 5.3. Common Actions
- 5.4. Icons
- 6. Quick Start
- 6.1. Starting up MagicQ
- 6.2. Calibrating the Touch Screen
- 6.3. Starting a New Show
- 6.4. Enabling Outputs
- 6.5. Connecting a MagicQ Playback Wing
- 6.6. Connecting External Monitors
- 6.7. Patching
- 6.8. Controlling Heads
- 6.9. Naming a Group
- 6.10. Recalling a Group
- 6.11. Setting Levels for Dimmers
- 6.12. Locating Heads
- 6.13. Modifying Attributes
- 6.14. Recording a Palette
- 6.15. Adding in FX
- 6.16. Recording a Cue
- 6.17. Recording a Cue Stack (Chase or Theatre Stack)
- 6.18. Selecting and recording complete window layouts
- 6.19. Saving the Show
- 6.20. Playback
- 7. Patching
- 7.1. Patching on MagicQ
- 7.2. Getting started with patching
- 7.3. Patching a Head or Dimmer
- 7.4. Head Names and Head Numbers
- 7.5. Gel name and number
- 7.6. Col Tags
- 7.7. Generating auto groups
- 7.8. Auto Palettes
- 7.9. Heads with multiple elements
- 7.10. Inverting and Swapping
- 7.11. Pan and Tilt Offsets
- 7.12. Applying Offsets using Update
- 7.13. Minimum and Maximum levels
- 7.14. Dimmer curves
- 7.15. Testing channels
- 7.16. Changing the DMX address of heads
- 7.17. Patching a Head to multiple DMX addresses
- 7.18. Unpatching a Head from a DMX address
- 7.19. Patching scrollers
- 7.20. Editing Heads
- 7.21. Cloning (Adding extra heads / dimmers to a programmed show)
- 7.22. Morphing Heads (Changing Head type)
- 7.23. Importing Heads
- 7.24. Exporting Heads
- 7.25. VL5 type channels (split personalities)
- 7.26. Merging with DMX input
- 7.27. Customising Locate, Default, Highlight and Lowlight values
- 7.28. Theatre Patch syntax
- 7.29. Virtual Dimmers
- 7.30. Patch Head Filtering
- 8. Setting Intensity levels
- 8.1. Using the on screen faders
- 8.2. Using the encoders
- 8.3. Using the keypad
- 8.4. Setting intensity FX from the keypad
- 8.5. Multi Element Heads
- 8.6. Setting intensity levels for DMX channels
- 8.7. Using Selected Heads
- 8.8. Using gel colours in the Intensity Window
- 8.9. Setting levels whilst running a show
- 8.10. Viewing Intensities in the Outputs Window
- 9. Controlling Attributes
- 9.1. Selecting Heads
- 9.2. Using Groups
- 9.3. Selecting Heads using the keypad
- 9.4. Selecting heads using the rig plan view
- 9.5. Head Macros
- 9.6. Locating Heads
- 9.7. Modifying Attributes
- 9.8. Using a mouse or track-ball to control pan and tilt
- 9.9. Colour Attributes
- 9.10. Flip / Mirror
- 9.11. Setting attribute values using the keypad
- 9.12. Reversing rotations
- 9.13. Selecting individual Heads
- 9.14. Sub selection of elements
- 9.15. Sub Groups
- 9.16. Highlight Mode
- 9.17. Lowlight function
- 9.18. Reselecting heads using Palettes and Intensities (Active Palette and Intensity)
- 9.19. Fan Mode
- 9.20. And Only
- 9.21. Group Window
- 10. Palettes
- 10.1. Using Palettes
- 10.2. Recording Palettes
- 10.3. Intensity Palettes
- 10.4. Duplicate elements in Palettes
- 10.5. Naming Palettes
- 10.6. Updating Palettes
- 10.7. Copying and moving Palettes
- 10.8. Removing attributes from Palettes
- 10.9. Viewing / Editing Palette contents
- 10.10. Linked Palettes
- 10.11. Using Palettes with times
- 10.12. Making Palettes into Cue Stacks
- 10.13. Selecting Palettes from the keypad
- 10.14. Merging of Palettes from another show
- 10.15. Modifying Palettes in the personality
- 10.16. Capturing Palettes from DMX input
- 10.17. Expanding Palettes
- 10.18. Replacing Palettes in Cues
- 10.19. Tracker Palettes
- 11. FX Engine
- 11.1. Adding in FX
- 11.2. Generating user FX
- 11.3. Editing user FX
- 11.4. Palette FX
- 11.5. FX colour flicks
- 11.6. FX using base colour
- 11.7. Group based FX
- 11.8. FX on Heads with Duplicated Elements
- 11.9. FX Window
- 11.10. Importing and Exporting the FX Library
- 12. Programmer
- 12.1. What is in the programmer?
- 12.2. Clearing the programmer
- 12.3. Activation by Channel or by Head?
- 12.4. Recording a Cue
- 12.5. Split Cue Times
- 12.6. Recording to a specific Cue Id
- 12.7. Snapshot Icons
- 12.8. Record Options
- 12.9. Active
- 12.10. Removing channels from the Programmer
- 12.11. Making channels hard values
- 12.12. Copy between heads
- 12.13. Blind programming
- 12.14. Parking (freezing) channels
- 13. Outputs Windows
- 13.1. Heads View
- 13.2. Intensity View
- 13.3. DMX Channels View
- 13.4. Movement View
- 13.5. Chart View
- 13.6. Plan View
- 14. Editing Cues
- 14.1. Including Cues into the Programmer
- 14.2. Editing using Include and Update method
- 14.3. Record Merge (Updating a Cue with the contents of the programmer)
- 14.4. Making changes to multiple Cues
- 14.5. Editing using Update
- 14.6. Direct Modification of Intensities in Cues
- 14.7. Copy heads in Cues
- 15. Cue Stacks
- 15.1. Cue Stack Window
- 15.2. Chase Timing
- 15.3. Cue Timing
- 15.4. Tracking
- 15.5. Cue Only
- 15.6. Mark Cues
- 15.7. The Cue Store and Cue Stack Store
- 15.8. Assigning Cues and Cue Stacks
- 15.9. Copying and Moving Cues
- 15.10. Linked Cues
- 15.11. Copying Cue Stacks
- 15.12. Removing Cues and Cue Stacks
- 15.13. Cue Stack Defaults
- 15.14. Col Tags
- 15.15. Audio in Cue Stacks
- 15.16. Cue Stack Macros
- 15.17. Timecode Cue Stacks
- 15.18. Cue Stack timecode tracks
- 15.19. Importing timecode timings
- 15.20. Timeline
- 15.21. View Editor
- 16. Playback
- 16.1. Playback Display
- 16.2. Activating and Releasing Playbacks
- 16.3. Fader control
- 16.4. Playback Buttons
- 16.5. Playbacks Window
- 16.6. Bank Pages
- 16.7. Default Cue Stacks
- 16.8. Synchronising Playbacks
- 16.9. Set lists
- 17. Cue Stack Options
- 17.1. Faders
- 17.2. Buttons
- 17.3. Function
- 17.4. Activate/Release
- 17.5. Advanced
- 17.6. Chase Options
- 17.7. Chase Times
- 17.8. Audio
- 17.9. Step (View Defaults only)
- 17.10. Step Times (View Defaults only)
- 17.11. FX (View Defaults Only)
- 18. Advanced Playback / Cue Stack Options
- 18.1. Interaction of HTP and LTP channels between Playbacks
- 18.2. HTP handling
- 18.3. HTP always active (Use HTP) option
- 18.4. LTP handling
- 18.5. Interaction of FX between Playbacks
- 18.6. Playback Priority
- 18.7. Playbacks ignore masters levels
- 18.8. Playback Stomping
- 18.9. Group Masters (Inhibit Masters)
- 18.10. Advanced activate and release options
- 19. Live Programming (Busking)
- 19.1. Adding individual channels using preset faders
- 19.2. Over-ride / take-over
- 19.3. Viewing Cues and Cue Stacks
- 19.4. Modifying chase speed / contrast
- 19.5. Modifying FX parameters
- 19.6. Stop / Starting Cue Stacks
- 19.7. Jumping to a Cue in a Cue Stack
- 19.8. Over-riding using the programmer
- 19.9. Adding in new FX
- 19.10. Applying palettes with time
- 19.11. Releasing / Clearing with time
- 19.12. Busking Master
- 19.13. Programmer Master
- 20. Execute Window
- 20.1. Design View
- 20.2. Full Screen View
- 20.3. Password Protection
- 20.4. Automated Start
- 20.5. Sizing of items
- 20.6. Faders
- 20.7. Buttons
- 20.8. Regions
- 20.9. Timing
- 20.10. Rate and parameters
- 20.11. Execute Window FX
- 20.12. Execute Window Soft Palettes
- 20.13. Execute Window sequencing
- 20.14. Button appearance
- 20.15. Speed Encoders
- 20.16. Attribute Encoders
- 20.17. Preload
- 20.18. Background
- 20.19. Special Options
- 20.20. Execute Window on ioS/Android remote
- 20.21. Execute Buttons on console/wing Playback Go/Pause buttons
- 20.22. Multiple Execute windows
- 21. Automation
- 21.1. MagicQ Automation Window
- 21.2. Scheduled Events
- 21.3. Automated Start of Playbacks / Executes
- 21.4. Keyboard macros
- 22. Motorisation and Customisation
- 22.1. MQ500M Playback banking
- 22.2. Fader modes
- 22.3. Playback Encoders
- 23. LED & Pixel Mapping
- 23.1. Patching LED on MagicQ
- 23.2. Using the Grid view in the Outputs Window
- 23.3. Pixel Mapper
- 23.4. 3D Pixel Mapping
- 23.5. Simple Pixel Map FX
- 23.6. Multi Element Heads
- 23.7. Making Grids of Groups
- 23.8. Programming LED using standard FX
- 23.9. Making groups out of LED pixels
- 23.10. Making new LED personalities on MagicQ
- 24. Colour Picker
- 24.1. Concepts
- 24.2. Views
- 24.3. Selection modes
- 24.4. Other functions
- 25. Controlling Media Servers
- 25.1. Patching Media Servers on MagicQ
- 25.2. Connecting via network
- 25.3. Configuring the Media Window
- 25.4. Thumbnail view
- 25.5. Live Previews
- 25.6. Media Window View
- 25.7. Using MagicQ and Media Server software on the same PC
- 25.8. CITP (MSEX) live feeds and MagicCap
- 25.9. Troubleshooting
- 26. Head Editor
- 26.1. How Heads are stored in MagicQ
- 26.2. Loading new heads into MagicQ
- 26.3. Copying head files created on PC/Macs to MagicQ consoles
- 26.4. Modifying existing heads
- 26.5. Removing old heads
- 26.6. General View
- 26.7. Channels View
- 26.8. Ranges View
- 26.9. Palettes View
- 26.10. Macros View
- 26.11. User Icons
- 26.12. Heads with multiple elements
- 26.13. Custom gel libraries
- 27. Curve Editor
- 27.1. Creating a curve
- 27.2. Editing a curve
- 27.3. Setting a dimmer curve
- 28. FX Editor
- 28.1. View General
- 28.2. View Chans
- 28.3. Palette FX
- 29. Network Manager (SnakeSys)
- 29.1. VIEW CHAMNET
- 29.2. VIEW ART-NET
- 29.3. VIEW SACN
- 29.4. VIEW RDM
- 30. Remote Device Management (RDM)
- 30.1. Introduction
- 31. Networking of MagicQ systems
- 31.1. Network addresses and host names
- 31.2. Checking IP addresses - Ping Test
- 31.3. Checking consoles on the network
- 31.4. Grabbing shows from other consoles
- 31.5. Setting up Network Sessions
- 31.6. Multi Console Programming
- 31.7. Selective Channel Control
- 31.8. Playback Sync modes
- 31.9. Universe Zoning
- 31.10. Inter Console Messaging
- 32. Manual configuration of Multi Console operation
- 32.1. Manual configuration of Hot take-over
- 32.2. Manual configuration of Playback synchronisation
- 32.3. Manual configuration of Show Data Synchronisation
- 32.4. Manual configuration of Selective Channel Control
- 32.5. Automatic backing up of shows from other consoles
- 33. Remote control of MagicQ
- 33.1. Remote mode (PC/Mac)
- 33.2. Remote control from MagicQ
- 33.3. iOS / Android Remote
- 33.4. Remote control via web server
- 33.5. Remote control using Magic Wand simulator
- 34. ChamSys Remote Protocol Commands
- 34.1. Remote playback commands
- 34.2. Remote programming commands
- 35. Controlling MagicQ using UDP/IP
- 35.1. ChamSys Remote Ethernet Protocol
- 35.2. Writing to the network port
- 35.3. Reading from the network
- 35.4. Sample code fragments
- 36. Controlling MagicQ using the serial port
- 36.1. Connecting the serial port
- 36.2. Enabling the serial port
- 36.3. Writing to the serial port
- 36.4. Reading from the serial port
- 36.5. Testing receiving serial commands
- 36.6. Changelog
- 37. Audio
- 37.1. Audio Input
- 37.2. Audio play
- 37.3. Control of Winamp
- 38. MIDI
- 38.1. MIDI Notes and CC Receive
- 38.2. MIDI Notes and CC Transmit
- 38.3. MIDI problems
- 38.4. MIDI Show Control (MSC)
- 38.5. MIDI Beat Clock
- 38.6. MagicQ USB MIDI/Timecode box firmware versions
- 39. Timecode Support
- 39.1. Timecode Decode
- 39.2. Timecode from Winamp
- 39.3. Timecode from MagicHD
- 39.4. Timecode Simulator
- 39.5. Timecode Generation
- 39.6. Timecode Re-transmit
- 40. Remote Input port
- 40.1. Connection (MagicQ Consoles, MagicQ PC Wing Compact and MagicQ MaxiWing)
- 40.2. Connection (Original PC Wing)
- 40.3. Enabling the remote input in MagicQ
- 41. 10Scene
- 41.1. 10Scene Gateways
- 41.2. 10Scene Wall Plates
- 41.3. 10Scene enable
- 41.4. 10Scene action
- 41.5. Manual Zone Configuration
- 41.6. Passwords
- 41.7. Passcodes
- 41.8. Joining Zones
- 41.9. 10Scene remote triggers
- 41.10. 10Scene Remote app
- 42. Scene Setter
- 42.1. Powering the Scene Setter
- 42.2. Configuration
- 42.3. Using the Scene Setter
- 42.4. Changing the IP Address
- 42.5. Setting up the Serial Port
- 43. Open Sound Control (OSC)
- 43.1. Setup
- 43.2. Receiving messages
- 43.3. Sending messages
- 43.4. TouchOSC
- 43.5. Troubleshooting
- 43.6. Notes
- 44. MagicQ Visualiser
- 44.1. MagicVis
- 44.2. Using MagicVis
- 44.3. Plot Window
- 45. Blind Visualisation
- 45.1. Split Visualisation in MagicVis
- 45.2. Automatic Source Selection
- 46. Using MagicQ with other Visualisers
- 46.1. Connecting to a Visualiser
- 46.2. Capture
- 46.3. WYSIWYG
- 46.4. Vision, Depence, L8
- 47. Trackers
- 47.1. MQ Track protocol
- 47.2. Object Transform Protocol
- 47.3. PSN/SpotMe
- 47.4. Tracker Palettes
- 47.5. Using automations with Trackers
- 47.6. Tracking a fixed XYZ when lighting trusses moving
- 47.7. Tracking a moving MagicVis object
- 47.8. Tracker Simulator
- 47.9. Generic Tracker personality
- 47.10. Moving Vis Objects
- 47.11. Transmit Tracker 1 / Tracker 2 from Focus Hold
- 47.12. DMX Input tracking
- 47.13. Tracker Demo show
- 48. Settings
- 48.1. Programming Mode
- 48.2. Playback Mode
- 48.3. Advanced Settings Option
- 48.4. Output Settings
- 48.5. Wing Settings
- 48.6. Monitor Settings
- 48.7. Touch Screen Settings
- 48.8. Mode & Security Settings
- 48.9. Programming Settings
- 48.10. Keypad / Encoder Settings
- 48.11. Windows Settings
- 48.12. Cue Storage Settings
- 48.13. Playback Settings
- 48.14. Crossfade button function
- 48.15. Network Settings
- 48.16. WIFI Settings
- 48.17. Port Settings
- 48.18. MIDI / Timecode Settings
- 48.19. Multiple Console Settings
- 48.20. Hardware Settings
- 48.21. General Settings
- 48.22. Individual Playback Settings
- 48.23. Calibrating the touch screen
- 48.24. Displays brightness and contrast
- 48.25. Console lamp brightness
- 48.26. Button LED brightness
- 48.27. Controlling console lamp from the programmed show
- 48.28. Locking the console
- 48.29. Button test mode
- 49. System Management
- 49.1. Starting Up
- 49.2. Shutting Down
- 49.3. Saving Shows
- 49.4. Backing up to an external system
- 49.5. Loading Shows
- 49.6. Erasing
- 49.7. Show extras file
- 49.8. Import and Export of Show Data and Show Merging
- 49.9. Saving and Loading Settings
- 49.10. File Manager
- 49.11. Transferring files over network
- 49.12. Storage of MagicQ user files on PC/Mac
- 49.13. Reports
- 49.14. Status Window
- 49.15. Backup Archives
- 49.16. Using shows on different MagicQ products and show versions
- 49.17. MagicQ Profiles
- 49.18. User management
- 49.19. Security
- 50. Software Upgrade
- 50.1. Changing MagicQ Console Software
- 50.2. Pro Series Upgrading Console Kernel
- 50.3. Disc Repair
- 50.4. Resetting a MagicQ console to factory defaults
- 50.5. Upgrading MQ50, MQ70, MQ80 and MQ500 Midi Card firmware
- 50.6. Upgrading MQ500 Stadium firmware
- 50.7. Upgrading MQ500M Stadium firmware
- 50.8. Upgrading MQ500M Wing firmware
- 50.9. Upgrading Pro 2014 DMX card firmware
- 50.10. Upgrading original Compact series MQ40/MQ40N/MQ60/MQ70 firmware
- 51. Handy Hints
- 52. MagicQ Shortcuts
- 53. Troubleshooting
- 53.1. No outputs
- 53.2. MagicQ not responding
- 53.3. MagicQ responding slowly
- 53.4. Strange key presses, unexpected window changes
- 53.5. MagicQ console not booting
- 53.6. MagicQ console blank screen
- 53.7. MagicQ console white screen
- 53.8. MagicQ console distorted screen
- 53.9. MagicQ console internal touch screen not working
- 53.10. All 10 S buttons flashing blue
- 53.11. Fader, Encoder or Button not working correctly
- 53.12. Unable to save shows or patch heads after performing a *777 erase all on the console
- 53.13. "MagicQ needs to write to the install folder…" message on Mac
- 53.14. Linux: MagicQ fails to start / libGL error
- 54. Button Functions
- 55. Licensing
- 55.1. Qt
- 55.2. LibPNG
- 55.3. LibJPEG
- 55.4. LibJPEG-Turbo
- 55.5. LibICU
- 55.6. FFmpeg Binary
- 55.7. FFmpeg Library
- 55.8. LibArchive
- 55.9. Zlib
- Glossary
List of Tables
- 11.1. 100% FX spread (no FX Parts or FX Segments)
- 11.2. With FX Segments = 2’s
- 11.3. With FX Segments = 3’s
- 11.4. With FX Parts = 2’s
- 11.5. With FX Parts = 2’s, Segments = 3’s
- 26.1. Attrib No field
- 31.1. Allowed IP address ranges
- 36.1. Serial port pinout
- 38.1. Supported MIDI messages
- 43.1. OSC Addresses
- 48.1. Setup, Prog Settings
- 48.2. Setup, Keypad Encoders
- 48.3. Setup, Windows
- 48.4. Setup, Cue Stack Defaults, Fader
- 48.5. Setup, Cue Stack Defaults, Flash
- 48.6. Setup, Cue Stack Defaults, Step
- 48.7. Setup, Cue Stack Defaults, Step Times
- 48.8. DMX I/O Out Protocols
- 48.9. Wings
- 48.10. Programing Wing Shortcuts
- 50.1. Pro upgrades
- 50.2. Expert upgrades
- 52.1. Saving / Loading
- 52.2. Patching
- 52.3. Select Heads
- 52.4. Lamp On / Lamp Off / Reset
- 52.5. Setting Intensities
- 52.6. FX
- 52.7. Playback
- 52.8. Loading Values into the Programmer
- 52.9. Removing Values from the Programmer
- 52.10. Recording Cues
- 52.11. Record Merging / Removing
- 52.12. Editing Cues
- 52.13. Palettes
- 52.14. Information Windows
- 52.15. Net Session
- 52.16. Wing / Keypad short cuts
- 52.17. Console
- 52.18. Cue Stack Macros
- 52.19. Window Control
- 52.20. MQ500 Shortcuts
- 52.21. MQ500M Shortcuts