Chapter 115. Version 1.6.7.0

115.1. New Functions

115.1.1. Target Focus

MagicQ has added an option for speeding up creation of position palettes and for busking live positions. The Plot View supports a "Target Focus" option which enables the selection of fixtures to be moved to a new position simply by selecting the position on the plot. MagicQ calculates the pan/tilt required based on its knowledge of the position of the fixture in 3D relative to the stage and the requested position. This is enhanced further by the support of timed palettes, just as with MagicQ palettes, so a new target position can be selected with a simple time or with a split time across multiple fixtures.

115.1.2. Fade Types

The number of fade types selectable for fading of Cues has now been expanded to include "damped". This performs a fade that starts slowly, increases in speed and then decreases again as it it gets close to the destination level. This is useful for making graceful position fades particularly when moving objects in media server layers.

The Prog Window, View Times and Cue Window, View Times have been enhanced to enable fade types to be set on individual times for attribute types Intensity, Position, Colour and Beam - previously it was only possible to set on individual attributes. Note that as per individual delay and fade times, the fade type is only available for attributes that are in the Programmer / Cue.

115.1.3. Group based FX

MagicQ now supports FX based on groups. Multiple groups can be selected and than an FX applied to each of those groups rather than to individual fixtures. This enables advanced FX over groups of fixtures. This has the advantage over parts and segments that the groups can split the FX over different numbers of fixtures - e.g. 6 sports on the front truss, 4 on each of the sides, and 8 on the rear. It also has the advantage that if you add a fixture to the group then that fixture automatically becomes part of the FX in all the Cues that use that FX.

If multiple groups are selected then when adding FX, MagicQ automatically requests whether the FX should be applied to the the Groups or to the all the Heads.

115.1.4. Improved FX Engine

The FX Engine has been improved to enable the width parameter to operate on more Waveform FX - now it can be used on Waveform FX with 1 or 2 steps. The inbuilt Waveform FX rampup, rampdown, tiltdim and pandim now support Width. New Waveform FX "sineup" and "sinedown" have been added.

Previously as width was changed from 50% to 100% or 50% to 0% the in and out crossfades would not adjust symmetrically. Now modifying the width works evenly allowing the in and out crossfades to be modified together.

115.1.5. Editing Waveforms

The Waveform FX Editor has been enhanced to support additional fade curves including damped and inverse damped. New waveform FX "damp" and "invdamp" have been added.

User waveforms can now be edited in the Curve Editor.

115.1.6. Pixel Mapper

The inbuilt Pixel Mapper now supports output to any attribute, not just colour attributes. This enables Pixel Mapping on attributes such as Iris, Zoom, Pan, Tilt and Focus bringing these attributes to life in 2D and 3D - particularly useful on modern fixtures with fast response. MagicQ Pixel Mapper supports both 2D and 3D pixel mapping using images, movies, FX, text, live feeds and more. Output can be selected as RGB, RGBA, RGBW, RGBAW, A, W or any attribute.

In the Media Window, select a Pixel Mapper Server and Layer and then under Media bank select the Apply Type.

115.1.7. Execute Buttons

A new feature has been added to enable 20 Execute buttons on the GO and Pause buttons for Playbacks 1 to 10. These can be set to to use the Execute Grid 1 functions instead of the Cue Stack Go and Pause functions. When this function is in use then Execute Grid should be set to size 10/2 giving a total of 20 items.

In Setup, View Settings, Playbacks if the option "Playback Go/Pause use Execute Grid 1" is set to "yes", then this makes all 20 Execute buttons follow the items in Execute Grid 1. Setting this option automatically sets Execute Grid 1 to 10/2 if it was not previously used.

It is also possible to set individual items in Cue Stacks, Options, Buttons by setting the options Go uses Exec Grid 1 or Pause uses Exec Grid 1.

Note that if a button is set to an Execute and there is no corresponding item in Exec Grid 1 then the button operates as the normal Go/Pause for the Cue Stack.

When a button is set to Execute then the function of the button is shown in the display together with its activation state.

Exec Grid items can be set to Cue Stacks, Cues, Groups, Positions, Colours, Beams, Macros and other functions - all off these functions are available through the 20 Execute buttons. By default items in the Execute Grid toggle on/off - the LED on the Go/Pause button shows the state. Alternatively the Button function can be changed in the Exec Grid to be "Button Flash" or even "Button Solo".

115.1.8. Execute Windows

Added support for 2nd and 3rd Execute Windows - press 2 and Exec or 3 and Exec to open these Windows. Each Execute Window operates independently and can select different Execute Grid pages. Items can be copied between different Execute Windows. Only the first Execute Window supports View Max.

115.1.9. Other Changes

Improved Simple Mode, Test Show to include a complete demo Cue Playback on PB10.

Improved manual crossfade - it now takes into account fade types.

Improved reporting of % complete of fade and wait times when using playbacks with rate set to other than 100%.

115.1.10. MagicHD

Added the ability to keep the MagicHD window on top of all other windows. This is selected from the window size dialogue (menu, View→Window).

When unlocked by a MagicQ USB dongle, the window size dialogue includes the option of positioning the MagicHD the window across multiple screens (i.e. the whole desktop). When not unlocked by a MagicQ USB dongle, the MagicHD output window size and position are restricted to one screen.

115.2. Bug Fixes

Execute Window View Max now allows starts at 0,0 on the screen.

Fixed Iris/Focus/Zoom playback in Simple Mode, Test Show.