Chapter 182. Version

182.1. New Functions

182.1.1. FX Reordering

It is now possible to reorder the heads in a FX without having to recreate the FX. Press the REORDER FX button in the Programmer, View FX View. MagicQ prompts for the order, Normal, Reverse, Into Centre, Centre Out, Random. Normal will always return them to head number order.

Note that if the current selection order is different to the one in the Cue then it will automatically use this as the new order rather than prompting for an order.

In order to make room for this new option the Record Options soft button is now only available in View Levels and View Times. Record Options can be accessed when recording by pressing SHIFT + RECORD, or in Hog II Warp through the record options toolbar.

182.1.2. Synchronising Cue Stacks

Added a new Cue Stack option for synchronising two or more Cue Stacks together. Set the Sync next playback to this one option. MagicQ matches the Cue Ids in the Cue Stack so it is possible to have different numbers of Cues in the Stacks. If there is no Cue Id matching in the next Cue Stack then it will remain at the current Cue.

It is possible to have several Cue Stacks synced to one master Cue Stack by setting the option Sync next playback to this one on the master and each adjacent Cue Stack, except for the last one in the chain. MagicQ tries to match the Cue Id within each Cue Stack to the master Cue Stack.

182.1.3. Inter Console Messaging

It is now possible to trigger message boxes from Cues in a Cue Stack. Simply add a comment field to the Cue in the Cue Stack starting with a !. When this Cue executes the message box will be shown.

In Setup, View Settings, View Windows there is a new option, Message Window. This specifies where the message box is shown (main screen, external screen 1, external screen 2) and whether a network message is sent to other consoles.

Setting Net Only results in messages only being sent over the network, not shown on the console where the Cue executed.

By default the message box shows immediately for 5 seconds and then closes. The delay before the message box shows and the time it stays visible can be set using parameters inbetween the !.

!<delay>,<show length>!

!10!Hello World // Delay for 10 seconds before showing message

!10,20!Hello World // Delay for 10 seconds and show message box for 20 seconds

!0,0!Hello World // Show message and do not close message box

If the comment starts with a !! instead of a ! then the console does an alert as well as showing the message. The alert flashes the main screen intensity and the desklamps to try to get the operators attention.

Messages can be sent directly from the keyboard by entering text starting with a ! or a !!.

182.1.4. Pixel Mapper Improvements

It is now possible to play back patterns specifically on multi element heads such as Chromlech Jarags (5x5 dimmers) or other LED tile squares. If the Pos FX is set to Mult head then any media, text or FX on that layer will apply to the individual multi element heads rather than across the entire grid. The same image will be placed on all the multi head elements. For best results the grid should be made of same size fixtures with equal spacing.

The auto groups function in the Outputs Window, Plan View has now been improved to add an option to generate groups for each of the multi head fixtures in the chosen grid. These groups can then be use in a grid of groups to perform intensity and colour chases across all the multi heads. By using the first layer for the grid of heads, and the second layer for a grid of groups with colour mode set to multiply the FX on the individual multi heads and the FX on the complete heads can be mixed together.

The number of groups has been increased from 1000 to 5000. This enables large numbers of multi head fixtures to be used, all with individual groups for the whole fixture.

The number of Output Grids has been increased to 100.

It is now possible to modify the speed of a Pixel Mapper FX by holding the S button and turning encoder X. Note that if the Cue also has a standard FX stored in it then this will change the normal FX speed, not the Pixel Mapper speed.

Playbacks with their faders set to control FX Speed now affect Pixel Mapper FX speed as well as standard FX speed.

It is now possible to zoom in /out in the Pixel Map in the View Grid view.

It is now possible to move objects using encoders X and Y in the View Grid view as well as use the MOVE command button.

Added a new Tile effect to the Pixel Mapper. Use encoders B and D to determine the level of tiling (i.e. the number of horizontal and vertical tiles).

Added a new rotating line and half rotating line effect to the Pixel Mapper. The number of rotating lines and the width of the lines can be set using encoders B and D.

Added a new expanding square effect to the Pixel Mapper. The number of squares and the width of the lines can be set using encoders B and D.

Added a new 5 character high font specifically for use on Chromalech Jarags. This font will automatically be used if the grid is 5 or less pixels high.

182.1.5. User Waveform FX.

In the FX Editor Window (FX Window, Edit FX) it is now possible to extract the user FX from a show file to the console. Press the EXTRACT USER FX soft button.

It is possible to remove all user Waveform FX from a console. Press SHIFT + REMOVE USER FX.

182.1.6. Other Changes

Improved Board test mode so that the title bar now shows how to exit the mode.

Improved the action of the? key to reset any SHIFT or CTRL keys held down.

182.2. Bug Fixes

Fixed problem with 16 bit position fades when using a non zero pan offset or tilt offset in the Patch window. Sometimes the fade would jitter slightly when doing slow fades. The size of the jitter depends on the offset. If no pan or tilt offset is set (default is none) then there is no problem.

Fixed problem with using Cue Stacks triggered from Cue Stack macros using the E and F commands, or by remote commands when the Cue Stacks had release times and stomping was enabled. Playbacks could get lost and eventually a no free playbacks message would be shown. This only occurs if stomping was enabled (default = disabled).

Fixed problem with setting DMX addresses in reverse order when in Theatre/Hog II Warp mode.

Fixed problem with setting FX crossfade on individual heads in the Cue Window.