Record
would always overwrite the cue faders.Rename
dialog did not warn when entering names that were too long.Add
button in the Patch
window didn't show a progress indicator while QuickQ was indexing the fixture library. This made it appear that the Add Fixtures
dialog wasn't working. The Add
buttons are now blue instead of green with working progress indication, and clearer indication of when they are disabled.Record All
would be not be saved in the show file.Record Overwrite
did not appear to work at first when recording onto faders.Default
palette did not appear to be recorded. It was using the locate value which was not being updated when the default value was recorded.Shutter
encoder did not change value when the range was changed.Playback 1
current indicator stayed on when other playbacks were selected.QuickQ v2.0 introduces Theatre Mode. This turns Playback 1
into a theatre cue stack, Playback 2
becomes a manual crossfader for the cue stack on Playback 1
. In Theatre Mode lowering a Playback
to 0% does not automatically release the cue stack. If a light's intensity is at 0% in a cue then it will automatically be moved into position ready for the next cue. New cues recorded while in Theatre Mode will have a default fade time of 3s.
To turn on Theatre Mode click on Settings
in the menu then select Theatre Mode
.
On the QuickQ console setting all the faders to 0 and pressing Clear
will return all fixtures to their default positions. The default positions are stored in the first palette in each Attribute window. To change the default values simply record some new values into the first palette, which is labelled as Default
.
Execute
Window now has a Link
option. Clicking on a cue in the Execute
window will release any cues that are linked to it. Use the Action
menu to link and unlink cues.Cue Stack
window now displays the cue stack on the current playback, which has a green label. The window now has Play
and Pause
controls. The Pause
control changes its graphic to show when the Pause
button will act as a back button.DEF
and SNAP
buttons are now operational. DEF
make the fixtures white, and a second press will make them red, SNAP
makes all the selected fixtures the same colour.Files
window now shows how much space is left on the console for saving show files.File Manager
window has been added to allow deleting of old show files.Gobo
windows now have a Focus
control.Hot Takeover
option. When the console detects ArtNet trying to control a DMX universe it will stop outputting it's own data, allowing other consoles to take control of a lighting rig.Record
button has been moved next to the Action
button and the icon has been replaced with text.Record Options
are now hidden by default, click on Show Options
to see the Merge
, Remove
and Record All
options.Cancel
button on toolbars has been moved so it is consistent with dialogs.Add
buttons have been moved to the bottom of the tables instead of the bottom of the screen.Remove
text has been replaced with a bin icon in the Action
menu.Playback
displays get brighter when the Playback
is active. #0019998Add
buttons now only appear when the Record
button is pressed.Execute
window.Add Fixtures
dialog didn't update the address properly on remote.Pan
and Tilt
invert in Patch
window. #0019118Rename
dialogs. #0019167Show Loaded
' dialog showing changes to show file. It was bigger than the application window on QuickQ Offline Designer.Playback
fader was pulled down and then up again. #0019171Playback
background colour would not change when cues where recorded or the Playback
was removed.Attribute
windows where the palette buttons would not update after the fixture selection had changed.Add Fixtures
dialog to fit around the virtual keyboard.Playback
is paused.Action
menu.Action
menu on the remote application.+
button when recording in the Layout
window.Record
mode after creating a new palette.Gobo Speed
encoder on the Remote App.The Record All
record option is now fully implemented. Pressing Record
, Record All
then selecting a playback or a cue in the Cue Stack
window will record everything that is happening on the console.