Chapter 20. Version 1.9.3.3

Now when auto patching from RDM or a 3rd party Visualiser if there is nothing previously patched, then the option to insert into the Visualiser (i.e. create Heads in the Vis) is automatically turned on.

20.1. Expanding Library head files

From v1.9.3.3 MagicQ by default no longer expands the personality library head files from the heads.all file into the Heads folder; instead it reads library Heads direct from the heads.all file. This simplifies the installation avoiding the need for time consuming head expansion.

Only Heads created or edited by users are stored in the Heads folder.

Expanding of library head files is controlled by the option Setup, View Settings, Mode, Personality File Format. The options are Original and Unexpanded.

When set to Original, MagicQ expands all the personalities from the heads.all file into the Heads folder, whenever the heads.all file is changed or software is upgraded.

When set to Unexpanded, MagicQ does not expand the heads.all file into the Heads folder. Library Heads are accessed directly from heads.all. MagicQ will remove any library Heads from the Heads folder if they were previously expanded there.

20.2. Timeline

In the Timeline when only a section marker is selected the colour tag window can be open by pressing encoder B, allowing you to change the colour to a preset one.

Each row now contains a new button that means your can enable snapping for items within it. Meaning when dragging items within that row or from another row it is possible to snap to the beginning or end of an item. Snapping is possible for the beginning of a cue, fade and the end of a fade/cue. It’s possible to snap to the beginning or the end of timecoded track step, and all markers.

Buttons have been moved around to be more consistent and the padlock and folding icons have been improved.

All the separating lines around the buttons have been removed for a cleaner look.

Bar numbers have been added for major beat markers.

Fixed enabling and disabling a TC track so it will start playing after being enabled from wherever the timecode/playhead is. #0031549

Fixed an issue with pinning where it would automatically scroll up when dragging and item.

Fixed an issue where dragging a selection further than the left edge of the timeline changed items spacings. The whole selection now will stop moving when the first item hits the edge.

Fixed items shuffling if dragging and positioning individual items while zoomed in; where it was adjusting to timecode.

20.3. RDM

Modified the columns in Net Manager, View RDM to make them easier to read - the personality number and total number of personalities are now to the right after the Model ID.

Added a Patch column to show when fixtures are patched into the show. Displays a ! if the patched Head in the MagicQ show does not match the fixture address.

In Net Manager, View RDM, when readdressing fixtures or changing their modes, MagicQ will automatically repatch/morph the Head in the show if that Head was originally patched using PATCH RDM HEAD or using RDM auto Patch.

Clicking on the Patch column in View RDM jumps to the associated Head in the Patch window.

In the Patch window, View Heads, the binary DIP switch column has now been removed and replaced with a RDM UID column. This shows a UID when the head has been patched from the Net Manager (manually using PATCH RDM HEAD or using RDM auto Patch).

Clicking on the UID in the Patch view jumps to the Net Manager, RDM View to show the associated RDM data.

20.4. Track Sheet

The Track sheet now supports FX as well as base levels. Use Soft button C to set Base + FX (Default), Base Only or FX Only.

The Track sheet can show the Delay and Fade times for each Cue - Use Soft button D Show Times. Delay and Fade times can be set as in the Cue Stack window.

The Attrib Type, Attrib Mask, Attrib Disp and the options SELECTED ONLY and HIDE UNUSED are now stored into and recalled from Layouts enabling the required view to be easily recalled.

Level values in the Track sheet can now be added. Previously they could only be edited. #0022122

Level values and FX in the Track sheet can now be removed. When set to Base + FX then both Base and FX will be removed. If set to Base Only then only base will be removed. If set to FX Only then only FX will be removed.

The Track sheet has been improved to keep the first column (Cue) fixed. #0019130, #0021544

The cursor is now shown when on empty boxes in the Track Sheet. #0026704

BLOCK CUE and UNBLOCK CUE have been moved to the spare soft buttons rather than on SHIFT soft buttons.

Palettes are now identified with the square dot as in the Programmer and Output windows.

When the Track Sheet is printed using Print Window or exported using Export To CSV it now includes all rows in the Track Sheet (i.e. all Cues in the Cue Stack) and will export up to 512 columns wide.

The Track Sheet is now available on MagicQ’s internal web server.

20.5. Tracker Zones

Tracker Zones can be used to trigger automations when a tracker or Vis Object enters a defined area. Tracker Zones will work with any position and rotation.

Tracker Zones can be inserted in the Patch window. In Patch, VIEW VIS, Attach Objects tab press INSERT and choose Tracker Zone.

The Tracker Zone’s Model can be set to Cube, Cylinder, or Sphere.

Length, width and height can be set to anything for a cube. Width and height can be set for a cylinder. Width can be set for a Sphere.

Param 1 sets the Tracker Zone’s fade distance.

The Tracked Zone is highlighted in MagicVis.

With a tracker zone defined, it can be used to trigger automations. In the Macro Window, VIEW AUTOM press INSERT AUTOM. Set the Type to Tracker or Vis Object, and P3 to the tracker object’s name.

20.6. Other changes

Support for setting an Icon on a Cue in the Cue Stack. Press SHIFT + SET and press on the Cue field in the Cue Stack. Note the Cue field not the Cue Text field. #0030252

Added Timeline view to internal web server #0009060

In the Cue Window, level values can now be added as well as modified.

In the Execute Window, when creating on MagicQ PC it defaults the Exec Grid Max window width / height to the main monitor width / height

When adding simple pixel map FX show head attrib names not the generic attribute names.

Users set to Type of Programmer are now able to make modifications to Cues and change settings. They can do everything the same as a Super User except changing the Users. #0032885

VDIMs can now be applied to Green, Blue, White, Amber and UVLIME channels even if the Red/Cyan is not supported by the fixture - e.g. for fixtures with White only.

20.7. Bug Fixes

Fixes for Denon network connectivity and stability, fixed a crash with using all decks and raising faders.

Fix for Tracker automations that were not always firing. #0031835

Fix for VirtualDJ where occasionally the beat steps stopped after changing song. #0031280

Add support for snapshotting Intensity palettes #0032430

Fix for reset when Group Scenes referenced Palettes that had been removed. #0032406

Fix for reset when changing Cue Stack master fn attribute type. #0032504

Fixed reset when pressing RECREATE INDEX in ChamSys File Manager when in a sub folder (Manufacturer) #0032535

When using Group Masters if removing all Heads from the Group and then replacing them with new Heads the Group Master would have no effect. #0032521

Moving a Group did not update User Grids that contained the Group. #0032165

When filter (Soft But A) set on CUE STORE or CUE STACK STORE the top Soft buttons did not work correctly. #0032016

Added PB Encoder legending of Masters in Stadium Connect panel mode. #0029610

Fix for RDM sensor display that was not working for negative values. #0029818

Snapshot did not take Int palette only raw intensity values #0032430

Automation macros using tracker 2 did not work correctly #0031835

Fixes for renaming Layouts when in Net Session mode - the renaming did not sync. #0027241

The new Layouts Window was not updated when recording / renaming / moving Layouts from the physical Layout buttons / Layout soft buttons.

Fix for using the Crossfader as a Test Rate Master - the rate was not correctly applying to items activate in the Execute window.

Fix for Flash always swap playbacks which did not work correctly immediately after changing Banks. #0032640

Flash always swaps + flash toggles doesn’t swap the playback. #0030756

When changing heads in a Group don’t clear the name of the Cues in any Group Masters that are using that Group. #0030128

When using Fader Jumps to Cue Step with Fader Controls HTP then at 100% the output could go to 0%. #0018730

Fixes for motorised faders on unused playbacks. Fader / encoder colours were also incorrect when Playback was active and holding over from another page. #0027773

When TC Timecode Activates/Releases is set to Act/Rel TC Playbacks at Full and Fader Move = Auto Fader Moves, now move the motorised faders when activating / releasing. #0028646

Fix for mouse controls pan/tilt which was very jumpy in recent versions. Support for mouse controls pan/tilt on Stadium Connect. #0008787, #0021833

Dragging encoders and releasing a mouse over another encoder will change both values. #0023257

Fix for Direction when using Multi elements synced to enable centre in/centre in/rnd. Affects both normal FX and Group FX. #0032647

Fix for replace of Palettes / Groups in Cue Store / Stack Store when selecting multiple items. #0032450

After using BLIND with a fade time, the fade in time for the FX could not be removed from the fade time in the programme. #0032698

Fix for Plot window, rotating items on an axis not parallel to the plot view’s perspective did not update the shape of the object.

Fix for Plot Window, static fixtures rotation angle did not always point in the correct direction

Fix for adding VDIMs to Multi Element heads. If MagicQ can not find a specific VDIM personality for the number of elements sometimes it would not be able to patch the VDIM (e.g. only 39 VDIM elements needed, but no space for 100 Element VDIM personality. This can be resolved by creating a VDIM personality with the correct number of elements.

Fix for Group Cues calculation of total delay and fade time, that could cause follow Cues to be delayed longer than the actual cue delay/fade time. #0031564

Fix for VDIMs when copying programmer data between heads. #0013972

Fix for VDIMs where channels controlled by VDIMs would only output DMX of 254 not 255. #0026944, #0032798

Fix for applying fans to intensity when VDIMs involved. #0026756

MagicQ will now not send VDIMs when sending Patch to Capture. #0030235, #0030534

Fix for use of MagicVis Vis Source options (Blind Prog, Playback, Next GO, Prog Only). In recent versions when stand alone MagicVis was connected to a console (not MagicQ PC) then these Vis Source options would not work correctly. #0032790

Fix for sub selecting heads using a Palette at greater than 0% intensity - hold NEXT HEAD and select palette. This was a long standing function but it was not working correctly.

Fix in colour picker. Control of CIE XY fixtures works correctly. Some fixtures could not be controlled from the colour picker and the Visualiser did not show colours previously.

Fix in colour picker. Control of HSI fixtures. Previously selecting a colour outside the rgb colour space would set the saturation value to a random value.

Fix in colour picker. Opening colour picker with multi element fixture selected now initialises the colour to the correct colour value and brightness.

Fixed for when Activate chans/heads = Heads it will clear all channels of a head when using the faders/buttons. #0026041

Change of language did not update the language of the CTRL buttons. #0006103

Fixed issue where if filtering was in use in the Cue Stack Store or Cue Store then Cue Stacks and Cues from the Execute Window would not operate correctly. Only affected 1.9.3.0 to 1.9.3.2.

Fix for adding FX to head selected elements - i.e. elements selected in the Outputs, Plan View. #0033001

Fix for reset when press Layout 1 after repatching Heads. Affected recent betas. #0032807, #0032669, #0032925